I am currently an Assistant Professor in College of Computer Science & Software Engineering (CSSE) at Shenzhen University, working with Prof. Huang Hui at Visual Computing Research Center (VCC). 

Before joining in VCC, I received my Ph.D. degree of Computer Science from INRIA Sophia-Antipolis in 2019, under the supervision of Dr. Florent Lafarge at team TITANE. After that, I became an algorithm engineer at Moonx and Beike from 2019 to 2021, working on developing state-of-the-art algorithms on autonomous driving and indoor scene reconstruction. My primary research of interest lies in Computer Graphics and 3D Vision, focusing on 3D shape detection, geometry processing and modeling, surface reconstruction, point cloud processing, as well as indoor/outdoor scene understanding and reconstruction using deep learning or optimization techniques. I have published several papers at the top journals and conferences, e.g., CVPR and ISPRS journal.


  • L6-812, Canghai Campus, Shenzhen University,
  • email:

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